Phone — two thumbs: one drags the course view to aim, the other swipes in the lower pad to throw. Start a swipe, hold it, and keep steering with the other thumb before you let go. Turned sideways, the left side aims and the right side throws.
Aim — drag anywhere on the course view. Drag up/down to change the launch angle. The target button snaps to the basket; the map button shows the hole from above.
Disc — Driver flies farthest but needs speed; Putter is straight and short. Flight numbers are Speed | Glide | Turn | Fade.
Throw — pick a throw type, then swipe in the bottom pad in that throw's direction: Backhand →, Forehand ←, Tomahawk ↓, Scoober ↖, Putt ↑. Longer swipe = more power (watch the bar). Swipe slightly down for hyzer (more fade), up for anhyzer.
Flight — a right-hand backhand fades left at the end; forehand fades right. Throw a disc faster than it's rated for and it will turn over.
Desktop — drag the view or use arrows / WASD to aim. Hold Space to build power, release to throw. Escape cancels. 1–4 pick a disc, Q / E cycle throws, T aims at the basket, O toggles overview. Mouse swipes also work.
Rules
Lowest total throws wins. Each hole starts on the tee pad; you play your next throw from where the disc came to rest. Farthest from the basket throws first; the best score on the previous hole tees off first (Turns: Real order). With All at once, each player plays out the whole hole before the next one tees off. Holed when the disc rests in the basket or chains. Water and course boundaries are out of bounds: +1 throw, play from where it went out. Circle 1 is 10 m from the basket. Score names: Ace, Eagle, Birdie, Par, Bogey…